BMValentine
Posts : 1 Join date : 2010-11-08
| Subject: Exporting models to 3DSMax? Mon Nov 08, 2010 5:02 pm | |
| Hey, I'm new here, so apologies if this has been asked before. I tried searching it up earlier, but didn't find anything. Or maybe I just suck at searching. I've been interested in exporting the Gear models to 3DS Max, since I want to try a machinima-like experiment. However, after searching high and low, I haven't been able to find a way to export the .x model files (plus UV mapped textures would be a bonus, but I'm not picky) to a format that Max will read. If anyone can shed some light on the subject, I would be most grateful. Thanks a bunch. | |
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CalciumDeposit Admin
Posts : 142 Join date : 2010-04-24
| Subject: Re: Exporting models to 3DSMax? Wed Nov 24, 2010 9:46 pm | |
| Ive only had mild success with editing/exporting .x files from ACE. This is apparently because some .X files are text based and others are binary based. I've had better success with older armors such as the NPC shop armors. | |
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